VPython Object: Difference between revisions
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===Common Attributes=== | ===Common Attributes=== | ||
Many objects in VPython carry common attributes regardless of type. Here are some of the more significant examples of this. | Many objects in VPython carry common attributes regardless of type. Here are some of the more significant examples of this. | ||
====Pos (Position)==== | ====Pos (Position)==== | ||
Pos is a common attribute held by every object used to describe the position of that object's center or its endpoint. It is of the vector type and has three components of its own. It can be accessed using objectName.pos. Its individual components can be accessed using objectName.pos.direction where direction is either an x, y, or z depending on the component desired. | Pos is a common attribute held by every object used to describe the position of that object's center or its endpoint. It is of the vector type and has three components of its own. It can be accessed using objectName.pos. Its individual components can be accessed using objectName.pos.direction where direction is either an x, y, or z depending on the component desired. | ||
====Color==== | ====Color==== | ||
Color is an attribute that defines the object's color when it appears in the display window. This attribute is important simply for distinguishing objects from one another. Color can be assigned in one of two ways. The first way it can be assigned is through a pre-set color such as red or cyan. The syntax for creating a red color is color = color.red. Another way of assigning color is through an RGB vector. The vector contains three numbers from 0 to 1. The first number represents the red saturation, the second represents green, and the third represents blue. The higher the value of the number, the more it resembles that particular color. The syntax for doing this is color = (1,.5,0). | Color is an attribute that defines the object's color when it appears in the display window. This attribute is important simply for distinguishing objects from one another. Color can be assigned in one of two ways. The first way it can be assigned is through a pre-set color such as red or cyan. The syntax for creating a red color is: | ||
color = color.red. | |||
Another way of assigning color is through an RGB vector. The vector contains three numbers from 0 to 1. The first number represents the red saturation, the second represents green, and the third represents blue. The higher the value of the number, the more it resembles that particular color. The syntax for doing this is: | |||
color = (1,.5,0). | |||
===Common Objects=== | ===Common Objects=== | ||
In order to display the data effectively, there are some common objects that are important to understand. | |||
====Sphere==== | |||
A sphere object is a representation of a sphere with a set radius, position, and color. It can be created through this syntax: | |||
Further reading[edit] | Further reading[edit] |
Revision as of 17:35, 5 December 2015
Claimed by Daniel DeBord. Not Finished
A VPython Object is a representation of data in a specific in VPython both visually and numerically. Each object represents data through its attributes, specific characteristics assigned to each individual object.
VPython Objects
A VPython object is intended to represent data in a way that can be easily visualized and understood by both the user and the computer as it processes information. Each individual object has a specific type type it belongs to, which determines its default characteristics as well as how the computer will choose to display it when the program is run. The particular assigned characteristics of each object are known as its attributes. Some objects have default attributes such as "pos" in almost every object, but they can also have new attributes added to them to allow them to carry additional information.
Common Attributes
Many objects in VPython carry common attributes regardless of type. Here are some of the more significant examples of this.
Pos (Position)
Pos is a common attribute held by every object used to describe the position of that object's center or its endpoint. It is of the vector type and has three components of its own. It can be accessed using objectName.pos. Its individual components can be accessed using objectName.pos.direction where direction is either an x, y, or z depending on the component desired.
Color
Color is an attribute that defines the object's color when it appears in the display window. This attribute is important simply for distinguishing objects from one another. Color can be assigned in one of two ways. The first way it can be assigned is through a pre-set color such as red or cyan. The syntax for creating a red color is: color = color.red. Another way of assigning color is through an RGB vector. The vector contains three numbers from 0 to 1. The first number represents the red saturation, the second represents green, and the third represents blue. The higher the value of the number, the more it resembles that particular color. The syntax for doing this is: color = (1,.5,0).
Common Objects
In order to display the data effectively, there are some common objects that are important to understand.
Sphere
A sphere object is a representation of a sphere with a set radius, position, and color. It can be created through this syntax:
Further reading[edit]
Books, Articles or other print media on this topic
External links[edit] [1]
References[edit]
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