The Moments of Inertia: Difference between revisions

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(Created page with "This page discusses the loop rule and examples of how it is used. Claimed by san47 ==The Main Idea== State, in your own words, the main idea for this topic ===A Mathematic...")
 
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This page discusses the loop rule and examples of how it is used.
This page discusses the idea of inertia as it relates to angular motion
Written by Jack Corelli
(claimed by sans47)
==The Main Idea==


Claimed by san47
Inertia of a solid mass is a simple concept. As described by Newton's laws, objects tend to keep doing what they are currently doing, ie. they resist change. Inertia is a 'measure' of this. A larger, more massive object is said to have more inertia, as it would resist change more than a smaller, less massive object. This is a simple concept to apply in 1d motion. For a constant force, increasing mass lowers acceleration, and vice versa. However, the same equation can still apply in 2d motion, it is however split into its component x and y in order to simplify calculations.
 
==The Main Idea==


State, in your own words, the main idea for this topic
In 2d rotational motion, a new description is needed to describe an objects inertia, and this is aptly named a 'moment of inertia'. Simply put, moments of inertia refer to an objects resistance to change in 2d rotational motion. In other words, when talking about moving in a straight line, the governing equation F = m*A is adequate to describe the relationship between mass and acceleration. In rotational motion, the mass of an object is not adequate in describing how the shape, distribution of mass, and total mass impact the acceleration of an object. Thus, a moment of inertia is needed to fully describe this relationship. In rotational motion, the moment of inertia of an object relates three things:
1. The mass of the object
2. The distance between the center of mass and the axis of rotation
3. The shape of the object being rotated


===A Mathematical Model===
===A Mathematical Model===

Revision as of 17:21, 30 November 2015

This page discusses the idea of inertia as it relates to angular motion Written by Jack Corelli (claimed by sans47)

The Main Idea

Inertia of a solid mass is a simple concept. As described by Newton's laws, objects tend to keep doing what they are currently doing, ie. they resist change. Inertia is a 'measure' of this. A larger, more massive object is said to have more inertia, as it would resist change more than a smaller, less massive object. This is a simple concept to apply in 1d motion. For a constant force, increasing mass lowers acceleration, and vice versa. However, the same equation can still apply in 2d motion, it is however split into its component x and y in order to simplify calculations.

In 2d rotational motion, a new description is needed to describe an objects inertia, and this is aptly named a 'moment of inertia'. Simply put, moments of inertia refer to an objects resistance to change in 2d rotational motion. In other words, when talking about moving in a straight line, the governing equation F = m*A is adequate to describe the relationship between mass and acceleration. In rotational motion, the mass of an object is not adequate in describing how the shape, distribution of mass, and total mass impact the acceleration of an object. Thus, a moment of inertia is needed to fully describe this relationship. In rotational motion, the moment of inertia of an object relates three things: 1. The mass of the object 2. The distance between the center of mass and the axis of rotation 3. The shape of the object being rotated

A Mathematical Model

What are the mathematical equations that allow us to model this topic. For example [math]\displaystyle{ {\frac{d\vec{p}}{dt}}_{system} = \vec{F}_{net} }[/math] where p is the momentum of the system and F is the net force from the surroundings.

A Computational Model

How do we visualize or predict using this topic. Consider embedding some vpython code here Teach hands-on with GlowScript

Examples

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