VPython 3D Objects: Difference between revisions
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'''Claimed by Do Won Kim (Fall 2017)''' | '''Claimed by Do Won Kim (Fall 2017)''' | ||
The VPython programming language contains a number of 3-dimensional objects | The main purpose of the VPython programming language is to create 3D simulation with creating the 3D objects. To achieve this purpose, VPython already contains a number of built-in 3-dimensional objects, and these objects are displayed in a 3D graphics module called Visual. Familiarizing with these objects is important for lab coding. | ||
== | ==List of 3D Objects== | ||
VPython is packaged with a variety of 3-Dimensional objects. These objects include: | VPython is packaged with a variety of 3-Dimensional objects. These objects include: |
Revision as of 01:08, 28 November 2017
Claimed by Do Won Kim (Fall 2017)
The main purpose of the VPython programming language is to create 3D simulation with creating the 3D objects. To achieve this purpose, VPython already contains a number of built-in 3-dimensional objects, and these objects are displayed in a 3D graphics module called Visual. Familiarizing with these objects is important for lab coding.
List of 3D Objects
VPython is packaged with a variety of 3-Dimensional objects. These objects include:
- Arrow
- Box
- Cone
- Convex
- Curve
- Cylinder
- Ellipsoid
- Extrusion
- Faces
- Helix
- Label
- Points
- Pyramid
- Ring
- Sphere
- Text
The ease with which these objects can be manipulated using python makes them popular in physics classes.
Important Objects
The following objects appear often in Physics 2.
Sphere
The sphere object can be used to represent a wide variety of things, but perhaps the most important for use in Physics 2 is point charges and protons/electrons. Two things must be set; the position, a vector; and the radius, a numerical value.
Arrow
The arrow is perhaps the most important object for Physics 2. It can be used to represent Electric and magnetic fields as well as visualizing vectors. To create an arrow the position (a vector), axis (a vector), and the shaftwidth (a numerical value) must be set.
Object Uses
Examples of Simple Objects
- sphere1 = sphere(pos=vector(4,8,15), radius=16)
- arrow1 = arrow(pos=vector(4,8,15), axis=vector(16,23,42)
helix1 = helix(pos=vector(4,8,15), axis=vector(16,23,42) radius=.23)
Modeling Fields
- from visual import *
- mzofp = 1e-7
- oofpez = 9e9
- qe = 1.6e-19
- proton = sphere(pos=vector(3e-10,0,0), radius=1e-11, color=color.red)
- velocity = vector(-5.2e4,0,0) #The proton's velocity
- r_obs = vector(0,8e-11,0) #The observation location
- deltat = 1e-19 #Timestep
while proton.x < 5e-10:
- r = r_obs - proton.pos
- rhat = r/mag(r)
- Efield = oofpez*qe*rhat/(mag(r)**2)
Bfield = mzofp*qe*cross(velocity,that)/(mag(r)**2)
See also
Further reading
References
http://www.glowscript.org/docs/VPythonDocs/primitives.html http://vpython.org/contents/docs/shapes.html