Linear Momentum: Difference between revisions
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==The Main Idea== | ==The Main Idea== | ||
Linear momentum is a vector quantity describing an object's motion. It is defined as the product of an object's mass (<math>m</math>) and velocity (<math>\vec{v}</math>). Note that mass is a scalar while velocity is a vector, so an object's linear momentum is always in the same direction as its velocity. Linear momentum is represented by the letter <math>\vec{p}</math> and is often referred to as simply "momentum." The plural of momentum is momenta or momentums. | Linear momentum is a vector quantity describing an object's motion. It is defined as the product of an object's mass (<math>m</math>) and velocity (<math>\vec{v}</math>). Note that mass is a scalar while velocity is a vector, so an object's linear momentum is always in the same direction as its velocity. Linear momentum is represented by the letter <math>\vec{p}</math> and is often referred to as simply "momentum." The most commonly used metric unit for momentum is the kg*m/s. The plural of momentum is momenta or momentums. | ||
===A Mathematical Model=== | ===A Mathematical Model=== |
Revision as of 11:43, 17 May 2019
This page defines the linear momentum of a particle or system.
The Main Idea
Linear momentum is a vector quantity describing an object's motion. It is defined as the product of an object's mass ([math]\displaystyle{ m }[/math]) and velocity ([math]\displaystyle{ \vec{v} }[/math]). Note that mass is a scalar while velocity is a vector, so an object's linear momentum is always in the same direction as its velocity. Linear momentum is represented by the letter [math]\displaystyle{ \vec{p} }[/math] and is often referred to as simply "momentum." The most commonly used metric unit for momentum is the kg*m/s. The plural of momentum is momenta or momentums.
A Mathematical Model
Single Particles
The momentum of a particle is defined as follows:
[math]\displaystyle{ \vec{p} = m\vec{v} }[/math]
where [math]\displaystyle{ \vec{p} }[/math] is the particle's linear momentum, [math]\displaystyle{ m }[/math] is the particle's mass, and [math]\displaystyle{ \vec{v} }[/math] is the particle's velocity.
Multiple Particles
The total momentum of a system of particles is the vector sum of the momenta of the particles that comprise the system:
[math]\displaystyle{ \vec{p}_{system} = \sum_i \vec{p}_i }[/math]
Although the proof does not appear on this page, it can be shown that the total momentum of a system of particles is equal to the total mass of the system times the velocity of its center of mass:
[math]\displaystyle{ \vec{p}_{system} = M_{tot}\vec{v}_{COM} }[/math]
In Relation to Other Physics Topics
When a force is applied to a particle, its momentum evolves over time according to Newton's second law. For more information, see Newton's Second Law: the Momentum Principle.
When an impulse is applied to a particle, its momentum changes in a specific way: the change in momentum [math]\displaystyle{ \delta\vec{p} }[/math] is equal to the impulse [math]\displaystyle{ \vec{j} }[/math]. This is a consequence of the Momentum Principle. For more information, see Impulse and Momentum.
When the net external force on a system of particles is 0, the system's momentum is conserved (that is, constant over time) even if the particles interact with each other (exert internal forces on each other). For more information, see Conservation of Momentum.
A Computational Model
Often in computational simulations of particles, a momentum variable is assigned to each particle. Such simulations usually occur in "time steps," or iterations of a loop representing a time interval. In each time step, the particles' momenta are updated according to the momentum principle, and their velocities are calculated by dividing each particle's momentum by its mass. The velocities are used to update the positions of the particles. Below is an example of such a simulation:
This simulation shows a cart (represented by a rectangle) whose motion is affected by a gust of wind.
https://trinket.io/glowscript/ce43925647
For more information, see iterative prediction.
Examples
Scenario
Imagine that you are standing at the bottom of a hill when a runaway vehicle comes careening down. If it is a bicycle, it would be much easier to stop than if it were a truck moving at the same speed. One explanation for this is that the truck would have a greater mass and therefore a greater momentum. In order to be brought to rest, the truck must therefore experience a large change in momentum, which means a large impulse must be exerted on it.
Simple
Find the momentum of a ball that has a mass of 69kg and is moving at <1,2,3> m/s.
Middling
A car has 20,000 N of momentum. How would the momentum of the car change if: a) the car slowed to half of its speed? b) the car completely stopped? c) the car gained its original weight in luggage?
Difficult
You and your friends are watching NBA highlights at home and want to practice your physics. You notice at the beginning of a clip a basketball ball is rolling down the court at 23.5 m/s to the right. At the end, it is rolling at 3.8 m/s in the same direction. The commentator tells you that the change in its momentum is 17.24 kg m/s to the left. Curious at how many basketballs you can carry, you want to find the mass of the ball.
Additional Difficult (Relating to System of Particles)
A particle of mass 5kg is traveling
Connectedness
How is momentum used in Electrical Engineering?
Electrokinetic momentum is used in many devices to calculate the voltage necessary to change the current in an inductive circuit. This calculation is utilized within many electrical devices such as resistance grids.
History
Newton's 2nd Law
While Newton's 1st Law was not entirely his own, his 2nd and 3rd are.
Original Latin:
“Lex II: Mutationem motus proportionalem esse vi motrici impressae, et fieri secundum lineam rectam qua vis illa imprimitur.”
This was translated closely in Motte's 1729:
“Law II: The alteration of motion is ever proportional to the motive force impress'd; and is made in the direction of the right line in which that force is impress'd.”
Essentially:
The change of momentum of a body is proportional to the impulse impressed on the body, and happens along the straight line on which that impulse is impressed. In other words, F=ma.
See also
- http://www.physicsbook.gatech.edu/Velocity
- http://www.physicsbook.gatech.edu/Mass
- http://www.physicsbook.gatech.edu/Vectors
- http://www.physicsbook.gatech.edu/Newton%E2%80%99s_Second_Law_of_Motion
Further reading
Chabay, Sherwood. (2015). Matter and Interactions (4th ed., Vol. 1). Raleigh, North Carolina: Wiley.
References
- http://www.sparknotes.com/testprep/books/sat2/physics/chapter9section1.rhtml
- http://hyperphysics.phy-astr.gsu.edu/hbase/mom.html
- http://www.sparknotes.com/testprep/books/sat2/physics/chapter9section2.rhtml
- http://www.physicsclassroom.com/class/newtlaws/Lesson-3/Newton-s-Second-Law
- http://study.com/academy/lesson/linear-momentum-definition-equation-and-examples.html