Light Refraction: Bending of light: Difference between revisions

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Light refraction is the wavelengths of light entering different materials, where the speed is different.  
Light refraction is the wavelengths of light entering different materials, where the speed is different.  
The refraction of light when it passes through a fast medium to a slow medium causing the light ray to bend between the two mediums.
The refraction of light when it passes through a fast medium to a slow medium causing the light ray to bend between the two mediums.  
 
The wavelength, <math>\gamma</math>, of the radiation can either be shorter or longer (depending on the material). The frequency and period of the oscillation do not change, so the speed of the ray changes (<math>speed = \frac{\gamma}{T}</math>).


===A Mathematical Model===
===A Mathematical Model===


What are the mathematical equations that allow us to model this topic.  For example <math>{\frac{d\vec{p}}{dt}}_{system} = \vec{F}_{net}</math> where '''p''' is the momentum of the system and '''F''' is the net force from the surroundings.
The refraction of light can be explained by Snell's lawSnell's law states For example <math>{\frac{d\vec{p}}{dt}}_{system} = \vec{F}_{net}</math> where '''p''' is the momentum of the system and '''F''' is the net force from the surroundings.


===A Computational Model===
===A Computational Model===

Revision as of 13:30, 2 December 2015

By: Elisa Mercando

The Main Idea

Light refraction is the wavelengths of light entering different materials, where the speed is different. The refraction of light when it passes through a fast medium to a slow medium causing the light ray to bend between the two mediums.

The wavelength, [math]\displaystyle{ \gamma }[/math], of the radiation can either be shorter or longer (depending on the material). The frequency and period of the oscillation do not change, so the speed of the ray changes ([math]\displaystyle{ speed = \frac{\gamma}{T} }[/math]).

A Mathematical Model

The refraction of light can be explained by Snell's law. Snell's law states For example [math]\displaystyle{ {\frac{d\vec{p}}{dt}}_{system} = \vec{F}_{net} }[/math] where p is the momentum of the system and F is the net force from the surroundings.

A Computational Model

How do we visualize or predict using this topic. Consider embedding some vpython code here Teach hands-on with GlowScript

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