Eulerian Angles

From Physics Book
Revision as of 22:45, 7 December 2015 by Hjamal3 (talk | contribs) (This page teaches how to describe the orientation of a rigid body in 3D.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

When you have a body that rotates in plane motion (2-D), it is easy to find the orientation of the body if you have the angular velocity as a function of time. You can integrate this value to find the orientation of the body at any position.